It also was nowhere near as helpful as that worker fix. Just change True to False on Line #534 - like this bCanStart, tResults = UnitManager.CanStartOperation(pUnit, actionHash, nil, tParameters, false) "īesides that, I've read disabling the High Resolution Geometry option helped people with crashes, and I can say that seemed to have helped me but at the time I also turned down a couple other settings, so can't confirm. (( Location = SidMeierCiv6./Base/Assets/UI/Panels/!-Here-! )) there IS a temporary workaround fix which involves a quick edit of the vanilla a file. If you're also using custom map sizes make sure to disable satellite map reveal, as that can cause crash, and I've also heard rising ocean levels causing problems on custom map sizes.Īs for the worker lag, I found this to have helped alot: Pretty much same situation, I've scoured through my modding, lua, and database logs to adjust any issues(I recommend you do the same if you haven't) and while my crashes aren't as frequent since I've fixed some errors, I still receive frequent crashes in mid-late game on modded large maps. ![]() Is there anything, a n y t h i n g that can be done to help save the performance, without me just having to toss out the hope of playing on large maps altogether? I've got like 24 gigs of ram available to my computer, so I can assume ram isn't the issue here. Normally I wouldn't be frustrated, but I actually got deep into this run and the sudden drop in quality just killed it for me. ![]() It freezes to let builders build, it freezes when I send units to a certain tile, it freezes jumping to show a city's production. ![]() Sure, it might be too many floods and disasters and what not, but the dip in performance is ♥♥♥♥♥♥♥ crippling, beyond even lag where just out of nowhere the game straight freezes, blanks, and then either decides to teleport to the location of a builder or just do nothing altogether. I've got a ♥♥♥♥ ton of mods downloaded, but I am 99.9% certain my game keeps crashing because of the map size playing as china in the information era. So, for this I really tried looking for support, seeing posts all the way back to 2016 on this, genuinely hoping theres a fix for it.
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